WALLS |
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Walls... the most used block in Lazergrrl. It is the cheapest block in terms of energy cost and has the most health.
In other words, these are your cannon fodder blocks that are incredibly versatile and have a number of creative (and not so creative) uses. Walls can be played both offensively and defensively, on the offense they are commonly used in a tactic called "blocking" while on the defense they are often used to defend against enemy lazers and protect more important and valuable blocks from attack. OFFENSIVE USE On the offense walls should be used to connect up your lazers and limit your opponent's options generally through "blocking". What is blocking? Blocking is a tactic wherein a player places walls to stop the opponent from moving to a certain area of the map ![]() The walls placed by the red player prevent the Blue player from moving to the lower area of the map. This gives the red player a distinct advantage in that Blue can't respond as easily to any threats made by Red in that area, this is why blocking is so effective. Of course, Blocking is not without counters. The main counter to a player attempting to block you in is to attack the area they haven't blocked, the reason this works is because blocking takes a lot of time to do so if a sudden attack is made on the other side of the map then the player who is blocking must either stop and defend the other threat or continue the block and lose out big on another area. This is typically why blocking is done only when the Blocking player has an advantage already and a sudden attack won't completely cripple them. DEFENSIVE USE When you're defending you should use your walls to protect more valuable assets such as generators and lazers. Using walls to defend actually gives you an energy advantage due to the fact that lazers are inefficient. Let's break it down, Lazers cost 1 energy per 2.5 seconds while walls cost 1 energy and can survive a lazer attack for 10 seconds. This means that a lazer takes 4 energy to destroy a wall and a wall only costs 1 energy. By defending against enemy lazers you're using less power than they are! Don't get the impression however that you should never go on the offensive with lazers because that is incorrect. The reason it's incorrect is because lazers are a set and forget block meaning that the person using them can place them down and do something else. Walls on the other hand are an active defense, you have to constantly place them in the way of the enemy lazer to keep your stuff defended. This means there's a limit to how many things you can feasibly defend and the more things you try to defend the less you're able to disrupt the opponent. Letting the opponent run free and do whatever they want is very bad, they might set up more lazers and overwhelm your defenses or start generating more power which renders your energy advantage moot. So remember to not go overboard with wall defending and don't try and defend everything with walls, sometimes a lazer, although more costly, will do the trick just fine. |
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